Army Men II is a real-time tactics video game developed and published by The 3DO Company for Microsoft Windows and Game Boy Color. The game differs from the first installment in that it has battles in both the "real world" and the "plastic world". It was also the first to introduce the concept of portals between the real world and their world, a topic that was expanded upon in later games.
In Army Men, the Tan commander Plastro, invades the green lands. At the end, Sarge races the tan forces to a portal and enters, finding himself in a kitchen. The game begins with a massive tan force including Plastro himself chasing him through the portal. Major Mylar betrays Plastro, destroys the portal as he enters it and takes control of the tan army and territories.
The game continues from the kitchen with Sarge and a small squad fighting their way across the kitchen counter, finding a portal back to the plastic Jungle (Level 1). Securing a radio installation, Sarge contacts HQ for instructions (Level 2), using which he wins a tank fight (Level 3), save a blue spy from the tan forces and escapes through an airfield (Level 4).
A big improvement from the first Army Men game is that there are a large range of weapons to choose from. Some of the weapons are quite fun and creative, such as an aerosol can that can be ignited into a flame thrower.
Army Men II offers two types of game play, single player and multi-player. The single player version is very stable and seldom has issues, but the multi-player can be very unstable. During play the game crashes easily, and there are no patches available to address the issue.
All in all, Army Men II is a fun idea that could have been polished up a bit more. While the game itself is entertaining, the camera angles make it hard to play well, and the graphics are for the most part very grainy.
Do you remember the soldiers you used to play with in the back yard? The little plastic ones that would melt when you set fire to them? There was a game about them a few months ago - Army Men, which bombed spectacularly, probably cos it was bloody terrible. Publishers 3D0 have taken the rather optimistic step of rush releasing a sequel wherein your diminutive warriors get to scrap over various domestic battlefields (gardens, kitchens etc) as well as the more conventional jungles and airfields of the previous incarnation.
The idea is a fairly good one - imagine Cannon Fodder meets Micro Machines- but like so many good game ideas it's been well and truly pissed up the wall. The supposedly improved AI is risible (your men require careful shepherding lest they get stuck on the scenery), and the missions are just plain dull. It's also repetitive. Simply put: Army Men 2 is about as much fun as shitting bowling balls.
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Army Men RTS is a real-time strategy title that lets you take command of your favorite little green soldiers to take on the Tan army and defeat a defecting Green general. It has all the traditional RTS elements such as resource harvesting, base building, and commanding armies of units around the battlefield. The interface is very simple and easy to use with most commands and camera movements controlled by the mouse.
The unique setting and world of Army Men provides a refreshing new twist to this classic game genre. There isn't anything like exploring flower gardens and counter tops as you take out Tan bases, try to capture an infinite power source, or escape from a basement infested with ants. It is really fun to send out your plastic soldiers and take advantage of the varied unit types, such as the grenadier, medic, half-track, and mortar men, each with their own strengths and weaknesses.
There are also several hero units like Sarge, Hoover, Riff, and Scorch, and the game does a good job of giving each of them their own personality and appeal. Also, the resource system is rather intriguing as you harvest various mundane items like toy robots, frisbees, and watches for plastic and electricity. You can even collect plastic from fallen soldiers and destroyed buildings!
Army Men RTS provides a fun and gratifying RTS experience. The variety of units and heroes are a pleasure to play around with and the unique gameplay universe is both refreshing and fascinating. There are some issues which hamper the gameplay slightly, but the addicting gameplay tends to make up for this.
Overall, Army Men RTS is a great game for new players to the genre to jump right into and hard-core fans can find some enjoyment with its originality, though they might be turned off a bit by its lack of complexity.
While the graphical style of Army Men 2 might lead you to believe that this is a pastiche or a game that doesn't take itself too seriously, well, you'd be half wrong! Indeed, this is not the deepest real time strategy you will ever encounter, but it is one of the better, highly playable that I have tried. In it, you will skirmish your way around a variety of maps, some depicting arid environments, others depicting green patches of islets, others depicting even more wacky backdrops. You are in control of all sot of plastic units. There are tanks, there are infantrymen, there are medics and so on. If you consider the game closely, its higher level tactics are built on the rock paper scissors principle, with your units sporting different abilities, and also different weaknesses. That is why, you have to calculate and plan your attacks carefully, make sure you engage your enemy by flanking them, by overwhelming them or with guerilla strategies. You are never encumbered by the controls or the graphics, both of them feel great, and you are never in a position where you get frustrated by them. So, if you want a simple, low key, but well executed strategy game, with no direct economic portion, just the skirmishes and tactical missions, Army Men 2 delivers a great experience.
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The game is started with a sudden attack on the Greentown area by the Tan Army and Sarge Men started to fight with the enemies to save the city. This after the huge fight the Sarge army has been informed by the Colonnel Grimm that the Tan Army and General Plastro have resigned and now onwards the place will be filled with peace. But that night the operation Veglance started by Lord Malice has been stolen several moulds where it has also placed a raccoon squad that has completed the mission.
Overall the game is rated partly average, but some improvements have been made as the previous game included a new addition to explode the limbs of the enemies. Many appreciated the darker image of the game. It has included repetitive gameplay, poor graphics, and average enemy background.
The game discloses storage tubes where the names of the defeated soldiers were given from the attack in Greentown. There were also given clues where it has mentioned that Colonel Grimm and Vikki did not die in the game. Malice had killed their copied edition.
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